The Landlord's Game
The Landlord's Game

The Landlord's Game
1904 AD

Board game patented in 1904 by Elizabeth Magie as U.S. Patent 748,626. It is a realty and taxation game intended to educate users about Georgism. It is the inspiration for the board game Monopoly.

The Landlord's Game was designed to demonstrate the economic ill effects of land monopolism and the use of land value tax as a remedy for it. Originally, the goal of the game was to simply obtain wealth.

In the following patents, the game developed to eventually have two different settings: one being the monopolist set up (known as Monopoly) where the goal was to own industries, create monopolies, and win by forcing others out of their industries and the other being the anti-monopolist setup (known as Prosperity) where the goal was to create products and interact with opponents.

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